Crimson Ronin
Overview
This course teaches the complete professional workflow for creating a current-generation PBR character for games using ZBrush, Blender, and Substance Painter. You’ll learn sculpting in ZBrush, model retopology and UV mapping in Blender, texturing in Substance Painter, and final rendering in Blender’s Eevee real-time engine. The course assumes you already have foundational knowledge of these three tools and is not designed for complete beginners.
The course comprises 47 professionally edited videos totaling over 9 hours, covering every step from initial sculpt through final render. You’ll receive step-by-step technical explanations, commented walkthroughs, and timelapse demonstrations, plus all production files including ZBrush sculpts, OBJ files, Blender projects, Substance Painter files, textures, references, and HDRi maps. Topics include armor and equipment sculpting techniques across both ZBrush and Blender.
Access is lifetime with no subscription required. The instructor brings over 10 years of Blender experience, a background as a 3D generalist, and current work as a senior animator at Amazon Games, with more than 8 years of published educational content and Blender Foundation Certified Trainer credentials.
How access works
Starter, Pro or Lifetime.
One tap — plan linked to your account.
Open the Mini App or your Profile.