Ultimate Weapon Tutorial 2 – The Complete Hard-Surface Masterclass
Overview
This comprehensive hard-surface masterclass spans over 80 hours and guides you through building a complete AR-15 rifle from start to finish using industry-standard tools. The course covers modeling in Blender, texturing in Substance Painter, and rendering in Marmoset, demonstrating a full AAA game-development pipeline suitable for professional game asset creation.
The project breaks down into 50+ individual components, teaching you how to construct, detail, and assemble complex mechanical objects with precision. You’ll also learn to create 12+ different skins and finishes for your weapon model, giving you practical experience in material variation and visual customization that applies to any hard-surface asset workflow.
This tutorial is designed for artists who want to move beyond basic modeling and understand how professional studios approach weapon design and production. By the end, you’ll have a portfolio-ready asset and the technical knowledge to apply these methods to other mechanical or architectural hard-surface projects.
How access works
Starter, Pro or Lifetime.
One tap — plan linked to your account.
Open the Mini App or your Profile.