Hard-Surface 3D/VR Mech Design

By Thegnomonworkshop in Blender Included

Overview

This course covers professional hard-surface 3D modeling and mechanical design techniques using industry-standard software. Instruction focuses on integrated workflows combining Substance 3D Modeler, ZBrush, and Blender, taught by instructor Corey Gooch. The training is designed for artists looking to develop skills in creating complex mechanical designs suitable for 3D visualization and VR environments.

The course emphasizes practical techniques applicable to professional production pipelines. Participants will learn how to leverage each software’s strengths within a cohesive workflow, from initial concept modeling through detailed hard-surface refinement and texturing preparation.

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