Blender , Davinci Resolve
Fasttracktutorials – Full 3D Environment Creation in UE5 & Blender — 3D Art Tutorial | FastTrackTutorials
This 31-hour course teaches professional environment art creation for games using Blender, Unreal Engine 5, Substance Designer, and Substance Painter. Instructor Emiel Sleegers, a lead environment artist with over 13 years of AAA game industry experience, guides you through the complete workflow from reference gathering and level blockout through final lighting and composition. The course […]
September 19, 2026
Blender , Unreal Engine
Fasttracktutorials – Creating Art Tools using Blender Geometry Nodes — 3D Art Tutorial | FastTrackTutorials
# Creating Art Tools using Blender Geometry Nodes This course teaches you how to create procedural art tools in Blender that streamline environment production workflows. Instructor Kobus Viljoen, a 3D environment artist at FastTrack Studio, guides you through building multiple tools—including a trash scattering tool and others—designed to accelerate iteration on 3D environments. The course […]
September 19, 2026
3Ds Max , Blender
Fasttracktutorials – Ultimate Photogrammetry Course — 3D Art Tutorial | FastTrackTutorials
This advanced photogrammetry course spans over 10 hours of real-time video instruction led by Emiel Sleegers, a lead environment artist with 13+ years of AAA game industry experience. The course covers multiple workflows for creating photo-scanned content, including vertical surface scanning with professional cameras and gimbals, ground surface scanning with specialized rigs, and techniques for […]
September 19, 2026
Blender
Gumroad – SciFi Crate Design in Blender – REMASTERED
This comprehensive course teaches hard-surface modeling in Blender through the practical project of designing science-fiction crates. The remastered edition includes over 5 hours of additional content, featuring two environment design tutorials that build upon the original crate models, along with bonus decal workflow videos and new renders. All original course material remains available and should […]
September 17, 2026
Blender
Gumroad – SciFi Mech Design in Blender
SciFi Mech Design in Blender is a comprehensive video course covering advanced hard-surface modeling workflows and techniques. Developed by Josh Gambrell and Ponte Ryuurui, the course walks through a complete mech design pipeline: blockout, primary detail, secondary detail, tertiary detail, materials, decal application, rendering, post-processing, and compositing. With over 170 videos totaling 45 hours of […]
September 17, 2026
Blender
Blenderbros – Concept Environment Masterclass in Blender
This masterclass focuses on creating concept environments using Blender. The course covers the techniques and workflows needed to develop detailed environmental designs from concept through to finished digital art. It’s designed for artists looking to enhance their environment design skills within Blender’s comprehensive 3D toolset. The course draws on professional practices used in concept art […]
September 17, 2026
Blender
Blenderbros – A-Z Environment Design using Trim Sheets
This course covers the fundamentals of environment design in Blender using trim sheet techniques. Trim sheets are a core texturing method in game design and visual effects, allowing artists to efficiently apply multiple surface details across large environments using a single texture map. The course walks through the complete workflow from concept through final implementation. […]
September 17, 2026
Blender
Gumroad – Environment Compositing in Blender
Environment Compositing in Blender is a comprehensive course that teaches you how to build a photorealistic desert environment from the ground up. Spanning approximately 3 hours, the material is structured in four sections: modeling (90 minutes), materials (15 minutes), terrain creation and lighting (37 minutes), and post-processing (1 hour). The course can be completed in […]
September 17, 2026
Blender
Blenderbros – Hard Surface UV Unwrapping in Blender
This course covers UV unwrapping techniques specifically designed for hard surface modeling in Blender. Hard surface objects—such as mechanical parts, architecture, and industrial designs—require different unwrapping strategies than organic models. The course teaches you how to efficiently lay out UV maps for these angular, geometric forms to achieve clean texturing and minimize distortion. You’ll learn […]
September 17, 2026
Blender
Gumroad – SciFi Generator Design in Blender
This two-part course guides you through creating a sci-fi mobile generator in Blender, from initial concept to final render. The first section covers modeling, design, rendering, and post-processing fundamentals over 5 hours of video instruction, with emphasis on design skills, balanced blockouts, and effective detail placement. You’ll receive complete project files and learn through step-by-step […]
September 17, 2026
Blender
Gumroad – SciFi Weapon Design in Blender – REMASTERED
This remastered course teaches hard surface modeling in Blender by creating two science fiction weapons from scratch. You’ll learn to block out models, apply hard surface techniques for clean composition, manage materials, and render final images—all within Blender. The instruction covers boolean and bevel techniques, shading error cleanup, topology fixes, subdivision surface workflows, lighting, and […]
September 17, 2026
Blender
Gumroad – The Blender Bros Hard Surface Game Asset Course 2.0
This Blender course covers hard surface game asset creation using a structured framework designed to work with models of any complexity. The program includes over 6 hours of video training with live commentary, covering core modeling techniques alongside bonus content on sci-fi rifle design and portfolio presentation strategies. Students will learn a tested workflow for […]
September 17, 2026