Blender
Gumroad – SciFi Mech Design in Blender
SciFi Mech Design in Blender is a comprehensive video course covering advanced hard-surface modeling workflows and techniques. Developed by Josh Gambrell and Ponte Ryuurui, the course walks through a complete mech design pipeline: blockout, primary detail, secondary detail, tertiary detail, materials, decal application, rendering, post-processing, and compositing. With over 170 videos totaling 45 hours of […]
September 17, 2026
Blender
Blenderbros – Concept Environment Masterclass in Blender
This masterclass focuses on creating concept environments using Blender. The course covers the techniques and workflows needed to develop detailed environmental designs from concept through to finished digital art. It’s designed for artists looking to enhance their environment design skills within Blender’s comprehensive 3D toolset. The course draws on professional practices used in concept art […]
September 17, 2026
Blender
Blenderbros – A-Z Environment Design using Trim Sheets
This course covers the fundamentals of environment design in Blender using trim sheet techniques. Trim sheets are a core texturing method in game design and visual effects, allowing artists to efficiently apply multiple surface details across large environments using a single texture map. The course walks through the complete workflow from concept through final implementation. […]
September 17, 2026
Blender
Gumroad – Environment Compositing in Blender
Environment Compositing in Blender is a comprehensive course that teaches you how to build a photorealistic desert environment from the ground up. Spanning approximately 3 hours, the material is structured in four sections: modeling (90 minutes), materials (15 minutes), terrain creation and lighting (37 minutes), and post-processing (1 hour). The course can be completed in […]
September 17, 2026
Blender
Blenderbros – Hard Surface UV Unwrapping in Blender
This course covers UV unwrapping techniques specifically designed for hard surface modeling in Blender. Hard surface objects—such as mechanical parts, architecture, and industrial designs—require different unwrapping strategies than organic models. The course teaches you how to efficiently lay out UV maps for these angular, geometric forms to achieve clean texturing and minimize distortion. You’ll learn […]
September 17, 2026
Blender
Gumroad – SciFi Generator Design in Blender
This two-part course guides you through creating a sci-fi mobile generator in Blender, from initial concept to final render. The first section covers modeling, design, rendering, and post-processing fundamentals over 5 hours of video instruction, with emphasis on design skills, balanced blockouts, and effective detail placement. You’ll receive complete project files and learn through step-by-step […]
September 17, 2026
Blender
Gumroad – SciFi Weapon Design in Blender – REMASTERED
This remastered course teaches hard surface modeling in Blender by creating two science fiction weapons from scratch. You’ll learn to block out models, apply hard surface techniques for clean composition, manage materials, and render final images—all within Blender. The instruction covers boolean and bevel techniques, shading error cleanup, topology fixes, subdivision surface workflows, lighting, and […]
September 17, 2026
Blender
Gumroad – The Blender Bros Hard Surface Game Asset Course 2.0
This Blender course covers hard surface game asset creation using a structured framework designed to work with models of any complexity. The program includes over 6 hours of video training with live commentary, covering core modeling techniques alongside bonus content on sci-fi rifle design and portfolio presentation strategies. Students will learn a tested workflow for […]
September 17, 2026
Blender
Gumroad – The Blender Bros Hard Surface Game Asset Course 1.0
This comprehensive course teaches the complete workflow for creating studio-quality hard surface game assets in Blender, covering all essential stages from modeling through final engine export. The 22 hours of video content walks you through modeling with both destructive and non-destructive techniques, high-to-low polygon conversion, UV unwrapping, triangulation, normal map baking, and texturing using industry-standard […]
September 17, 2026
Blender
Blenderbros – The Blender Bros Design Course
The Blender Bros Design Course is an educational offering focused on Blender, the free and open-source 3D computer graphics software. This course is designed for learners interested in developing proficiency with Blender’s tools and workflows for digital design projects. The course covers foundational and practical aspects of working within Blender’s interface and design environment. It […]
September 17, 2026
Blender , Photoshop
Blenderbros – Compositing for 3D Artworks
This course covers compositing techniques for 3D artworks using Blender and Photoshop. You’ll learn how to combine rendered 3D elements with other visual components to create polished final images. The training bridges Blender’s rendering capabilities with Photoshop’s post-production tools, enabling you to enhance and refine your 3D artwork after rendering. The course is designed for […]
September 17, 2026
Blender , Photoshop
Artstation – ZBrush Beginner’s Course: Sculpting Crile the Slaver Crocodile | Tutorials
This beginner-level course guides you through sculpting Crile the Slaver Crocodile using ZBrush. You’ll learn foundational sculpting techniques as you build a character model from start to finish. The course covers digital sculpting workflows and character development, making it suitable for artists new to ZBrush who want to create organic creature forms. The project combines […]
September 13, 2026