Unreal Engine
Creating a Charged Energy Beam in Unreal Engine | The Gnomon Workshop
Designed for intermediate Unreal Engine and real-time VFX artists, this workshop demonstrates how to build a production-ready cinematic visual effects shot centered on a charged energy beam using Niagara and Sequencer. Taught by real-time VFX artist Raúl Ruiz, the course approaches visual effects as part of a complete presentation shot—covering planning, animation support, shot setup, […]
August 1, 2026