Cinema 4d
E-commerce Visual Comprehensive Training Class, 45th Session
E-commerce Visual Comprehensive Training Class, 45th Session is listed in the Madbax library. Open the listing for files and access.
November 3, 2025
Cinema 4d
Bobo Classroom Hedgehog Packaging Design All-Around Class, 13th Session
Bobo Classroom Hedgehog Packaging Design All-Around Class, 13th Session is listed in the Madbax library. Open the listing for files and access.
November 3, 2025
Premiere Pro
Speedramp Meesterclass
? Ever scroll through TikTok or Reels and wonder how those crazy smooth edits are even possible, and why your videos don’t look the same? ? Well here’s a secret: you don’t need expensive gear or years of editing experience. With just your phone and laptop, you can start making edits that look professional and […]
November 3, 2025
Blender
Render Room
Welcome to Render Room ? Learn how to create 3D scenes for YouTube documentaries—even if you’ve never opened Blender. For video editors and aspiring YouTubers who want to break into the growing world of 3D documentary content without spending months figuring it out alone. What you’ll get: ✅ Full access to the 3D Documentary-Style Mastery […]
October 31, 2025
Houdini
CGCircuit – Building Fluid Solvers for VFX and Houdini – Part 1
Description Do you dream of building your own fluid simulation engine—like Houdini, RealFlow, or your own custom solver? You’re in the right place. Part 1 of this series is your entry point into the world of simulation programming. We’ll begin with the math behind the magic: the essential calculus and linear algebra required to understand […]
October 30, 2025
Houdini
FXPHD – RND211 – RenderMan for Houdini Solaris
This comprehensive workshop introduces artists and technical directors to Solaris and RenderMan’s deep integration with USD workflows inside Houdini. Designed for both newcomers and seasoned users, it explores how to harness RenderMan’s latest capabilities to build, light, and render scenes using the USD framework. Beginning with an overview of navigating the USD scene in the […]
October 30, 2025
Houdini
FXPHD – HOU232 – Creating Fire and Smoke Simulations in Houdini and Axiom
This course, taught by Liam Whitehouse, covers how to create detailed fire and smoke pyro simulation effects for a destroyed wooden siege tower, for a warfare scene set in medieval Europe. It covers Houdini Pyro workflow in detail for sourcing, creating pyro attributes, simulation and adjustment of simulations, visualising sims using the pyro bake volume, […]
October 30, 2025
After Effects
Visual Hub
Kickstart or Enhance your skills in After Effects 5.0(2) Social media Whether you’re starting from scratch or leveling up, this premium community is your shortcut to mastering After Effects and standing out in the industry Features You can buy Visual Hub for only 40$ To place your order, please Contact me on Telegram: @keyzobb
October 22, 2025
Maya
The Gnomon Workshop – Creating Production-Ready Hero Assets using Mari
Description VFX Artist Michal Zsigmund guides artists through the process of using Mari and Gaffer to create stunning, production-ready hero assets for film and TV. Beginning with an exploration of Mari, Michal discusses how to leverage Mari and its Extension Pack to craft high-quality detailed textures, including how to utilize the Smart Mask system that […]
October 22, 2025
Photoshop
The Gnomon Workshop – Mechanical Character Design with Joe Peterson
Description In this tutorial, concept designer Joe Peterson breaks down the process of creating a mechanical character using only a story outline as the starting point. With the initial premise being a believable sci-fi future world, Joe sets out to design an appropriate mechanized unit for a high-tech SWAT team. He begins by discussing how […]
October 22, 2025
Maya , Photoshop
The Gnomon Workshop – Matte Painting Techniques for Concept Design with Francesco Corvino
Description In this lecture, Francesco Corvino shares his process for designing environments and his photo-real approach to Concept Design for the film industry. Starting from a rough sketch, Francesco models a 3D scene in Maya, extracting UVs and creating textures in Photoshop. He shares how to light and render in Vray, demonstrating how to give […]
October 22, 2025
Maya , Photoshop
The Gnomon Workshop – Visual Development for Environments
Description Designing environments for film, games or animation requires an iterative, collaborative and flexible workflow. In this title, Olivier Dubard shares his Visual Development process as he takes an idea from early concept and initial sketches to final presentation using Sketchbook Pro, MOI 3D, Maya, V-Ray and Photoshop. Starting with 2D ideation and simple geometric […]
October 22, 2025