HOUDINI

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Browse Madbax creative courses – UI/UX, motion, VFX, 3D, AI and more. Download in the Telegram Mini App.

Courses , Houdini
The Gnomon Workshop – Creating Sci-Fi Electrical FX in Houdini
This workshop is aimed at intermediate-level artists. By completing the workshop, artists will have developed the skills to create their own sci-fi effects using a simple yet efficient workflow. They will also have the understanding to model unique assets procedurally, render layers, create shaders in Karma, and build an entire scene from scratch, starting with […]
May 1, 2026
Houdini
Patreon – Entagma
Hey Guys, this is Manuel and Moritz of Entagma. We’re both CG artists working somewhere in between art, VFX and technology. And we both have a passion for teaching. While working on commercial projects we often face unusual tasks that require unconventional techniques. And in our spare time we enjoy spending long hours in front of […]
February 9, 2026
Houdini
Learn Squared – Houdini Procedural Foundations by Adam Swaab
The most daunting step of learning a software like Houdini is often taking the first step. In this first lesson, Adam will focus on the key concepts you’ll need to understand as a foundation to working in Houdini. You’ll learn how to navigate the UI, organize your project, and get familiar with some procedural modeling […]
January 22, 2026
Courses , Houdini
Rebelway – Destruction FX in Houdini
WEEK 1 – OVERVIEW In week one, we will take an in-depth look at the project and the various problem that we may face. WEEK 2 – FRACTURING In week two, we will start looking at geometry fracturing and creating our own systems for fracturing concrete and wood. WEEK 3 – RBD + CONSTRAINTS In […]
January 18, 2026
Courses , Houdini
Houdini FLIP FX: Container Ship vs Monster Wave
Create a cinematic, production-ready ocean FX shot in Houdini by simulating a massive tidal wave colliding with a cargo ship. This advanced course walks through every major phase of the workflow, from building optimized FLIP simulations and meshing, to secondary effects like whitewater and mist, and rendering with Karma CPU. You’ll also gain access to […]
November 30, 2025
After Effects , Houdini
Unreal Engine x Houdini & Adobe After Effects: Hollywood-Level Workflow VFX Course
Introducing The Perfect Wake Complete Bundle by Mikkel Lassalle, a comprehensive Unreal Engine x Houdini x After Effects Masterclass that teaches you how to create realistic, high-end boat wake water simulations in Houdini, build breathtaking cinematic environments in Unreal Engine, and master advanced professional compositing techniques in Adobe AE. By the end of this course, you’ll confidently […]
November 5, 2025
Houdini
CGCircuit – Building Fluid Solvers for VFX and Houdini – Part 2
Course Overview: In this second installment of our simulation series, we dive into the world of fluids—breaking down the complex math and simulation logic into approachable, practical concepts. If you’ve taken Part 1, you already have a solid grasp of the math foundations, and now you’ll learn how to use them to simulate fluids using […]
October 30, 2025
Courses , Houdini
CGCircuit – Building Fluid Solvers for VFX and Houdini – Part 1
Description Do you dream of building your own fluid simulation engine—like Houdini, RealFlow, or your own custom solver? You’re in the right place. Part 1 of this series is your entry point into the world of simulation programming. We’ll begin with the math behind the magic: the essential calculus and linear algebra required to understand […]
October 30, 2025
Courses , Houdini
FXPHD – RND211 – RenderMan for Houdini Solaris
This comprehensive workshop introduces artists and technical directors to Solaris and RenderMan’s deep integration with USD workflows inside Houdini. Designed for both newcomers and seasoned users, it explores how to harness RenderMan’s latest capabilities to build, light, and render scenes using the USD framework. Beginning with an overview of navigating the USD scene in the […]
October 30, 2025
Courses , Houdini
FXPHD – HOU232 – Creating Fire and Smoke Simulations in Houdini and Axiom
This course, taught by Liam Whitehouse, covers how to create detailed fire and smoke pyro simulation effects for a destroyed wooden siege tower, for a warfare scene set in medieval Europe. It covers Houdini Pyro workflow in detail for sourcing, creating pyro attributes, simulation and adjustment of simulations, visualising sims using the pyro bake volume, […]
October 30, 2025
Houdini
FXPHD – HOU234 – Crowds in Houdini
Class Listing Class 1: Initial setup The Mixamo database assists us in obtaining a model and motion capture library as a starting point. We create our assets in Maya and then use Houdini to initiate our crowd setup using the Agent node to import our assets and apply the motion capture. Finally, we enhance our […]
October 20, 2025
Houdini , Unreal Engine
DoubleJump Academy – Ultimate Video Game Artist Bundle
Houdini for Games in Unreal Engine Build game-ready procedural assets with HDAs. Taught by Grayson Cotrell, Dynamics Technical Artist at Naughty Dog, this 8-week course teaches you how to build powerful, production-ready Houdini Digital Assets (HDAs) and integrate them seamlessly into Unreal Engine using Houdini Engine. You’ll learn procedural modeling techniques, real-time destruction workflows, modular asset […]
September 19, 2025