3Ds Max , Marvelous Designer
Fasttracktutorials – Budget 3D Environment Art – Tutorial Course — 3D Art Tutorial | FastTrackTutorials
This beginner-to-intermediate course covers the fundamentals of constructing 3D environments for games, taught by Emiel Sleegers, a lead environment artist with over 13 years of AAA industry experience. The 6+ hour curriculum uses 3DS Max, Substance Painter, and Unreal Engine 5 to demonstrate core workflows for asset creation, material design, level art, and lighting. While […]
September 19, 2026
Marvelous Designer , Maya
Fasttracktutorials – 3D Post-Apocalyptic Game Environment Creation in UE5 — 3D Art Tutorial | FastTrackTutorials
This 21-hour course teaches professional environment art creation for games using industry-standard tools. Instructor Emiel Sleegers, a lead environment artist with over 13 years of AAA game industry experience including work on Forza Horizon 3 and The Division, guides you through creating a complete post-apocalyptic game environment from concept to final result. The course covers […]
September 19, 2026
3Ds Max , Davinci Resolve
Fasttracktutorials – Creating Destroyed Assets for Games — 3D Art Tutorial | FastTrackTutorials
This 27-hour video course teaches professional techniques for creating destroyed assets in games. Instructor Emiel Sleegers, a Lead Environment Artist with over 13 years of AAA industry experience at studios like Ubisoft and Playground Games, walks through the complete workflow from reference gathering and asset planning through final implementation in Unreal Engine 5. The curriculum […]
September 19, 2026
Marvelous Designer , Maya
Fasttracktutorials – Creating 3D Interior Environments for Games — 3D Art Tutorial | FastTrackTutorials
This 44-hour video course teaches professional techniques for creating 3D interior environments in games using industry-standard tools including Maya, Substance Painter, Marvelous Designer, ZBrush, and Unreal Engine. Instructor Emiel Sleegers, a Lead Environment Artist with over 13 years of AAA game industry experience, guides you through the complete workflow from blockout to final polish. The […]
September 17, 2026
3Ds Max , Substance painter
Train Head – Full Tutorial
In this Tutorial, we will model, unwrap, and texture a train head, zero to complete level. To follow this tutorial correctly, You should have basic knowledge of this software. (+17 Hours) Tutorial Contents: **Modeling** +10 hours of the modeling process in 3Ds max. To start the modeling process, we create a proxy mesh with box […]
June 23, 2026
Blender , Substance painter
Mining Cart – Full Tutorial
**_Modeling_** +5 hours of the modeling process in Blender. To start the modeling process, we create a proxy mesh with box modeling techniques, and after that, the main purpose is reaching to final shape. During this method section, the most important techniques go through object-mode functions and understanding and creating overall shape and form.  **_Unwrapping_**  […]
June 23, 2026
Blender , Substance painter
Artstation – Military Tactical Helmet / 3D Model+Full Tutorial
This product contains full modeling ,texturing, lighting and rendering tutorial and 3D model of Military Tactical Helmet. – **14 hrs Full Tutorial (Modeling, Unwrapping, Texturing and Rendering)**– **Game Ready Base Mesh**– **Clean Quad Topology**– **Unwrapped in UDIMs workflow**– **4K Textures in PNG (16 bit)**– Softwares used in this pack: Marvelous Designer/ Blender / Rizom UV […]
June 23, 2026
Substance painter
UnhideSchool – Pintura Handpainted com Substance Painter
The Handpainted Painting with Substance Painter course presents two essential aspects of texturing: the manual approach and the intelligent use of Substance Painter’s digital tools. > Check out the techniques taught throughout the lessons: – Introduction to Substance Painter– Smart Material– Smart Mask– Filters– Bake– UV/UDIM– Hand painting– Brushes– ID Mask– Manual Mask– Textures– Render– […]
May 6, 2026
Maya , Substance painter
COURSE – AAA Rocks for games – For total beginners and seniors!
A full, 5+ hour course with source files included on making rocks for games from scratch. Going from reference, sculpting, retopology, unwrapping, MULTIPLE shader creations that suit your rock or project the best, going from simple to advanced, and fully covering mask and texture creation. And that’s just scratching the base. This course comes in […]
May 1, 2026
Blender , Photoshop
Leather Backpack – Tutorial Unwrapping/Texturing/Rendering Process
This is a full process tutorial of modelling, unwrapping, texturing and rendering Our Leather Backpack. (15 h and 16 min unnarrated video) It is better to have some basic information about working with these programs. (Blender , ZBrush, unfold3d , substance 3d painter , photoshop ) Topics: Photoshop, Substance Painter, Zbrush, Blender Source: https://leeeroy.artstation.com/store/GOK9M/leather-backpack-tutorial-unwrapping-texturing-rendering-process
April 27, 2026
Maya , Photoshop
The Gnomon Workshop – Dynamic Animal Sculpting
Description In this course, Krystal Sae Eua shares her process for creating a digital animal sculpture from start to finish. Working in ZBrush, Krystal demonstrates how she approaches animal anatomy, pose and composition. She reveals her sculpting techniques for blocking, secondary details and tertiary details using an array of ZBrush tools and techniques that include […]
January 20, 2026
Blender , Substance painter
Master Course AI 3D Modeling Creation & Game-Ready Workflow
What You Will Learn 1. Foundational Pipeline (Four Projects) A set of structured projects designed to build a solid, repeatable workflow: Project 1 – AppleFull pipeline: topology cleanup, UV rebuild, PBR adjustments in Substance Painter, and final setup in Unreal Engine including materials and collision. Project 2 – BreadFocus on optimization: shape refinement in Blender, […]
January 18, 2026